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Channel: Answers for "Rotating an Arrow"
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Answer by aldonaletto

I may be wrong, but it seems that you are the culprit! You've instantiated the arrow, rotated it to the correct orientation (transform.up seems to be the arrow tip) and fired it in the correct...

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Answer by Ain Soph

I think you're right, I managed to solve the problem with another solution, using transform.LookAt(transform.position - rigidbody.velocity); transform.Rotate(90, 0 , 0); Thanks for your help

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Answer by aldonaletto

I may be wrong, but it seems that you are the culprit! You've instantiated the arrow, rotated it to the correct orientation (transform.up seems to be the arrow tip) and fired it in the correct...

View Article

Answer by Ain Soph

I think you're right, I managed to solve the problem with another solution, using transform.LookAt(transform.position - rigidbody.velocity); transform.Rotate(90, 0 , 0); Thanks for your help

View Article
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